Players shouldn't only take pleasure in it; they should be eagerly anticipating the next opportunity to do so. Those who are really dedicated to a game will shell out for all of its expansion packs and updates, and they will advise their friends to keep up with the trends and purchase everything the game has to offer.
It's the idea that a game's "rabid followers" would spread the word about it and help it gain popularity without any financial investment on the part of the developer.
How then can you maximize the likelihood of this happening with your own video game?
In the context of this article, the term "addictive" will be used in a favourable manner to describe the features of video games that contribute to their widespread popularity.
Features like this are what make playing video games so compelling:
The first step is to sketch out the story's central concept. For starters, who exactly is the protagonist? To what end are they scheming? Just the main character, or are there others as well? Find out the protagonist's major goal. In what ways does the setting of the tale influence the action? In what ways will the protagonist encounter obstacles? You will still need a general sense of the story's arc, despite the possibility of several outcomes.
Creating a whole narrative idea, particularly one that can keep gamers interested, is challenging. Your story's storyline, according to the rules of basic storytelling, should consist of the following:
Understanding the impact your tale has on your players is essential, no matter what genre you write in. When we reach a goal, our bodies release a hormone called dopamine to celebrate success. There's a chemical here that'll put a smile on your face. If a video game is any good, it will make gamers feel this chemical and make them like to play more. Make certain that, in order to progress through your novel, your protagonist faces a number of difficult but ultimately rewarding challenges.
What comes next is the creation of a world. Do you believe that magic exists? High-tech and from the future? Is it mainly an inside or outdoor event, or both? Is the location in the midst of a tropical forest? where? in a castle In a small, traditional town? Underground? Think about how the setting will influence your protagonist and the goal you're trying to accomplish. What obstacles or aids can you put in their path that you've designed to make things more interesting? Among the most crucial aspects of attracting gamers is the game's visuals. Keeping your gamers engaged requires an environment that is both familiar and fresh.
The music you choose to accompany your tale world is a major factor in making it more immersive. The player can get a much more complete sense of the weather and setting thanks to the inclusion of music.
The first step is to choose the genre of the game. Is that the case, a first-person shooter? An RPG? A movie with a lot of action and excitement? You'll be missing a crucial piece of the puzzle if you neglect to keep this structure in mind while you work on your strategy. Identify the game's genre first, then go on to the next step.
While it's ultimately up to the player, switching out the genre might give you a fresh perspective on the environment. The third-person view may be more enjoyable in games.
Once you have them nailed down, you may begin developing your main character (MC) and any ancillary characters (villains, pals, random bartenders, etc.). What drives them on a daily basis? Is it clear whether or if the secondary characters are working toward the same objective as the protagonist, or whether or not they have their own hidden agendas? What do they resemble, exactly?
The appeal of your game hinges on its primary character. Is there a way to make the main character (MC) more human? Many gamers feel the same way about video games as moviegoers do about major characters: if they're unlikable, why bother finishing the film? Or, in this context, get in on the action.
A nice and engaging main character may be created in a few different ways. To begin, you must provide your gamers with a means of identification with and personalization of the character. Don't try to dictate what they wear or how they arrange their hair. When I play games that let me customize the main character's appearance, I always try to make them look as much like myself as possible. Because of this, gamers will be able to immerse themselves even more in the action.
Providing a character's history or peeks into their lives beyond the main narrative is another technique to pique players' interest in your protagonist. Your story's supporting cast may provide insightful commentary on events from the past or crack jokes about your protagonist's most infamous missteps.
The rules of your video game concept are one of your most valuable tools for making players feel like they've progressed and kept them coming back for more. This is sometimes neglected, yet it is likely to be a major role in why you don't like a certain video game.
Because a game without rules soon loses all interest and significance, crafting the rules for your game concept should take up a significant amount of your time and energy.
This might very well be the most crucial stage. To what extent can you guarantee that your game's replay value will be higher than that of similar titles? Ask the other players for their thoughts.
You probably won't have the entire game coded just yet, but you can at least have some pals check through the scripts you've come up with. Examine your thoughts to see where they may be simplified, differentiated, or made more remembered. You should anticipate criticism and take it in a mature manner. No one is trying to ruin your game to spite you. If you take their advice to heart and implement the modifications they suggest, you won't have to worry about negative reviews ruining the experience for you after the fact.
By following the above ideas, you will be able to come up with engaging and interesting gaming concepts. Once you have an idea ready, you can contact SISGAIN to lead the process further.